![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9CGYJCbSR7A0TeywpbxB4-84-ivseF2Z7gL7gxDvZ28MQ1-1qjWzt-IxSOAXtaO-YUuOixCggzq4bti0DnVwU_Wlh1O0nlS0Vf-1ASeWlOibCu08a1-Iu8bg9Drdl08E1qWRTNx9BYGqa/s400/hiking_web.jpg)
Speed paint to try something new... things like perspective... :P
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOvobZ1aIk57jvQ9ZVjA58Z2AqEFue0abYPOTErk_GDRP80eSD8P39J-nb8bTRhGeuHK5Tixvxahu9BgX-Rtq4l96CvXvYP4EMXvf7pj-ssAnwtkzMGetXRAB1YikkDr0ljupK026IsFcQ/s400/gametest_web.jpg)
I have been messing around with the Unreal Development Kit 3 lately. I wanted to see if I could turn it into some sort of old fashion RPG style gameplay. So far, I have most movement done, cursor to work correct (finally!), and testing out "talking" to NPC pawns with different "names".
I hope to post more again soon, I have been slack'n! :P
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