Thursday, May 19, 2011

Tiger Reference Doodle

Without digital highlights.
and With digital highlights (well, mostly for the whites).

It was late and I did not feel like finishing up the water, lol. Apparently, I used reference off of a famous photograph. It was the first thing that came up in Google, so that is why I drew it! xD

Sunday, May 15, 2011

Speed Doodles and UDK 3 Tests

Speed paint to try something new... things like perspective... :P

I have been messing around with the Unreal Development Kit 3 lately. I wanted to see if I could turn it into some sort of old fashion RPG style gameplay. So far, I have most movement done, cursor to work correct (finally!), and testing out "talking" to NPC pawns with different "names".

I hope to post more again soon, I have been slack'n! :P

Monday, May 9, 2011

Charr Heads

Here are some Charr heads with some armor! It has been a while since I posted anything, so... yeah... here you go! :)

Friday, April 29, 2011

Charr-ish Things...

Since, I haven't not posted in a while, here are some little Charr things I made recently.

If I had to go back, I would fix a few pixels on the colored one. I only colored one frame to test something out.

Enjoy! :)

Monday, April 11, 2011

Thursday, April 7, 2011

Woman Speedy

Wondering where I have been? Drawing, of course!

I have been trying to learn humans as much as possible and keep running into more problems one after another, but I am determined to learn this! I will start to attend a weekly figure drawing class on Fridays. I never truly understood why people would want to do it besides people telling me, "it is good for artists to do." But, whhhhyyyyyyyyy!?

Figure drawing is a good way to express body language, study the human figure, and many other things that I cannot even begin to list.

Humans are actually very simple, but, as always, I seem to over complicate what I am drawing. Shooting for realism probably is a long shot for me with humans and environments, but it is always good to have goals... right? :P

Monday, March 21, 2011

Emperor Busts

Still need to work on refining her, but I like how she is coming out as a character. I was mostly worried about the face and overall head. I will figure out what the hair, crown, and all the other stuff will look like later, lol.

I pulled up reference of female leaders in history and the one that I felt that fit the position that I wanted is "Qin Liangyu".

Had some issues with the bottom view because I am not use to drawing humans as it is and keeping their proportions can be a mess sometimes especially at angles I am not use to.

As always, practice makes perfect! :)